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Old Jul 28, 2005, 03:27 AM // 03:27   #1
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Default a totural for the newbs

i got this game recently now i currently have a lvl 14 W/Mo but getting started is hard if you dont know what to do-they should make a basic totural on what to do, targeting help, allie information, and the basics to trading/selling-for every charater you make and if you do teh toturail u get like a free stat point and a res signet that way you will get one if your new and will get more of a basic feel for the game
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Old Jul 28, 2005, 03:29 AM // 03:29   #2
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I think thats why they have the "tips" that pop up in presearing n such. Plus theres always the manual... u_u
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Old Jul 28, 2005, 03:30 AM // 03:30   #3
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This is one of those threads you read halfway through and then realize nobody's going to take it seriously.
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Old Jul 28, 2005, 12:17 PM // 12:17   #4
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Quote:
Originally Posted by B3H
I think thats why they have the "tips" that pop up in presearing n such. Plus theres always the manual... u_u
quoted for truth
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Old Jul 28, 2005, 03:08 PM // 15:08   #5
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I insist that pre-searing is not tutorial! People should play it through as it is part of the game!

Seriously, I think this game has a very extensive tutorial which is the pre-searing.

But it could be mistaken as tortural for many players
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Old Jul 28, 2005, 03:27 PM // 15:27   #6
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I've seen people searing at 1, by hitching a ride at the academy as someone's party member who's searing.

Ridiculous. You should be forced to play through most of presearing - if you dont like doing missions and quests, go do PVP :P
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Old Jul 28, 2005, 08:02 PM // 20:02   #7
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Quote:
Originally Posted by B3H
I think thats why they have the "tips" that pop up in presearing n such. Plus theres always the manual... u_u
I don't think the tips are enough, and thats if you even manage to see them, and then they disappear forever. There's no way to go back and look at them. At the every least you should be able to look at the tips anytime you want.

And don't say well there's the manual, please, it hardly has any usefully information about the game. Sure there's the little keyboard map layout. Did you understand all of it though. I didn't, it took my boyfriend and I a little while to figure out how to call targets. I had a friend that didn't know how to use the map to travel and he was in post searing. How many people actually read the paragraph when getting a quest?? I read it, but that's because I like the lore part of the game.

I believe that anything that helps the player understand the game better is worth the time to do. I didn't know what a rune was before lvl 12, when i finally got one. What is a person suppose to think when they see "WTS minor rune of earth magic". If they're an ele they might think "hey i have earth magic, i wonder what it does...". I don't remember seeing anywhere in the manual information about runes, yet its a basic part of the game.
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Old Jul 28, 2005, 08:13 PM // 20:13   #8
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Whatever happened to learning it on your own? No one told me how to play the game. Tips and pre-searing were enough. I abandoned my first char because I found that a monk would be a lot more fun. Of course, you wouldn't find anything on which char to play in a tutorial

Pre-searing is a perfect place to learn the game and props to the GW team for including it!
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Old Jul 28, 2005, 08:21 PM // 20:21   #9
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I would have to agree with the OP and Lylena here.

There are so many things I learned over time, things even in the desert people still don't know how to do! Like, minimum henchmen control, targeting, forming a party, using chat channels correctly, pulling from mobs, being nice to others (Okay, I don't expect GW to teach us that! Where are the parents??).

I agree, Ashika, you should be able to learn many things on your own; but these things I just listed can greatly affect the enjoyment of other people, not just oneself.

Anyway, the selfish thing I will mention, is the dye situation. I remember selling a couple of vials in pre for 1gp to clear out my inventory at the merchant. I don't think any of them were black, but... oopsy-daisies. That's when I say, "live and learn."
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Old Jul 28, 2005, 08:30 PM // 20:30   #10
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I don't mind a few more 'tips' in the pre-searing world. I also think that AN could do a better job on their manual. It's rather lacking in any substantive content.

That said, I have loved trying out different things on my own (and trying things based on other's advice). One thing, if you don't mind restarting (which I haven't minded at all), is this: If you find that your level X character (should try to do it before level 11 IMHO) isn't what you'd like it to be and you have learned copious amounts about the game, simply delete it AFTER storing all of your equipment and armor in your storage unit. Then create a new character with the same name (that is allowed for about 30 minutes, I think). Then start in pre-searing, level up and when you get to post-searing, you take your things out of storage and put them on. The armor will work for you as the character's name is the same.

CAUTION: I did this over a month ago and don't know if it has been nerfed to disallow. Anyone know if it has been?
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Old Jul 28, 2005, 08:32 PM // 20:32   #11
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Seems like you run into a lot of people who just don't like anyone's idea and want to be cooler than the OP by being down on the idea. Perhaps they're from New York and have to appear perpetually unimpressed. I find these people annoying. The same names appear in many of these posts without anything constructive to offer in any of them.

Actually, a tutorial is a good idea, but I'm not sure that the things you want in such a tutorial is available from pre-searing or could be available in a pre-packaged format. I've thought what was really needed was classes from experienced players for newer players. You complain endlessly on the forums about stupid warriors who aggro everything? Teach a class for newbie warriors on how to draw aggro, corner blocking techniques, how to save your casters from a world of hurt, etc. Maybe you'd find one of those players later who is now a competent member of any team instead of another target of disrespect. The same thing could be said of any class, team mechanics, PvP, or most other aspects of the game. Instead of talking about how poor the quality of play is, if you're as uber as you say, perhaps you should be passing some of this knowledge along. You might even be able to charge for said service, which would fit right into the entreprenurial spirit many of our experienced players exhibit.

Ashika, because no one was there for you, is that a good reason that everyone should be "me me me" and not help anyone else? What kind of a world would we have if people like you predominated? Don't answer, we already have that kind of world because of people like you. Someday we're going to have to get outside ourselves a bit better and learn empathy to a greater degree or we're doomed as a species. And as the last human talks to the next-to-last, he'll say "F you" when he asks for help.

Most of the failures in human history come from the lack of people caring about the lot of other people.
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Old Jul 28, 2005, 09:18 PM // 21:18   #12
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Quote:
Originally Posted by Eclectic
Instead of talking about how poor the quality of play is, if you're as uber as you say, perhaps you should be passing some of this knowledge along. You might even be able to charge for said service, which would fit right into the entreprenurial spirit many of our experienced players exhibit.
The best place to catch people with good advice/better tutorial is in presearing but alas, my slots are all filled, so no more pre for me!

We make sure our guildies all understand the concepts of targeting, pulling, etc., so we try to be part of the solution. Sometimes I will ask people in PUGs whether they know how, but most of the time they take offense, because they already know everything--they are ascended blah blah blah! These are people who fought through on their own or floated along in good groups who did all the work for them. Not saying they are bad people, just saying they needed to be taught and no one taught them, and maybe instead of being a hindrance to a mission they could be an asset, with a more extensive tutorial.

Anyway, the part about charging for teaching? To coin a phrase, it's priceless!
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Old Jul 28, 2005, 09:26 PM // 21:26   #13
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My, my, my but aren't you just the most ignorant little fellow. Well, I'll excuse your stupidity (acting on your ignorance) for now. You really have no idea what you are talking about.

The world would be a FAR greater place if people were more like myself. I am tired of people like you who flame others when they have no idea what they are talking about. I am tired of people trying to squeeze every little bit of gold out of a trade. Go read my post in the petition to stop nerfing to see what I do for others.


As for the tutorial, I am speaking strictly from an Anet developer point of view. It's not needed for them to include anything more in the game. As for the manual, I thought it was a bit lacking (ie. I wish they included all the non-elite skills for each class in the manual). But after a week I had learned all I needed. My point is that Anet does not need to develope more. They likely should have with the manual, but (as they likely expected) you can go to fansites like this one or ask people in towns. Not everyone is as rude as Eclectic.
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Old Jul 28, 2005, 09:32 PM // 21:32   #14
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Learn to spell,
Learn not to flame.
Flameburst != spelling, I don't care what Dobby told you.
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